The purpose of this look dev is to get an idea of how the actual lighting on set. As my scenes are all in the night, it will be good to do a lighting test for night shot too.
So here's the fish eye image.
And here's the LatLong map.
The HDR image was taken with 8mm lens and therefore only need single row and 4 angles with 90 degree apart. For those who doing own HDR image, do remember to set the camera to aperture priority and quickly do the exposure bracketing as not to let the lighting change too much. I noticed the Flyer's position has change a bit after a few exposure and is hard to capture a sharp image but guess I have to live with it. Here's the formula to calculate the minumum number of angle to shoot for panoscan.
where,
a = angle of panorama
Y% = percentage of overlapping image
Xmm = focal length (with 35mm equilavalent conversion)
I tweak the material shader a bit. And here's the final composite.
I'm not so worry about the glass reflection as my final 3D car will not have glass, so I have left the glass adjustment out.




No comments:
Post a Comment